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Renderings & Sketchs
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Rendering & Sketches
To further expand my knowledge of Maya, I would practice modeling complex shapes and products which would help refine my
3d modeling process to the point where I would become confident in mocking up just about any shape in a short period of time.
After I was comfortable modeling, I moved on to texturing and rendering with different materials in Mental Ray (the default render program for Maya).
This is a collection of the random projects that I would create to challenge myself and test my current skill set at the time.
Related Work
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