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Renderings & Sketchs

Rendering & Sketches

 

To further expand my knowledge of Maya, I would practice modeling complex shapes and products which would help refine my 

3d modeling process to the point where I would become confident in mocking up just about any shape in a short period of time.

After I was comfortable modeling, I moved on to texturing and rendering with different materials in Mental Ray (the default render program for Maya).

 

This is a collection of the random projects that I would create to challenge myself and test my current skill set at the time.

Related Work

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